Jan. 20th, 2017

bloodite000: Vampire Lady from Yugioh (Default)
Just had a thought that if I give Kimahri the stat spheres you find sometimes in treasures chests while he is at Rikku's grid, I could also make Rikku get those upgrades too. Yuna eventually enters into her path too so whatever upgrades I give to Kimahri/Rikku, she will get too. That includes the strength spheres that make her Aeons even more overpowered. There is a chance to get 3 strength spheres if I dodge 50 lightning bolts but I completely hate doing that. However, I don't think 50 would be that hard in comparison to 200 at least. Of course that's just unnecessary but I like the concept of Kimahri being OP for the early game up until Bevelle power creeps everyone else. Because I always put Kimahri into Rikku's path, he is a faster piercer than Auron but never stronger than him. 16 possible stat boosts to his strength would definitely change that though.

I remember this one time in the game where I put Rikku into Tidus' grid and it made her very powerful. She spammed Quick Hit better than Tidus and eventually her strength rose to respectable levels. Rikku's only real weakness is that she doesn't have a good offensive presence outside of Use items and Overdrives. The game positions her to learn Lulu's stuff later on but that honestly isn't a very good idea because -ra level spells are obsolete by then. Still, the defensive boosts can help. Ironically, Lulu's path would be a cool choice for Auron which would make him the ultimate tank because Lulu has godlike defenses. Of course, Wakka is the best for anything regarding physical attack same with Yuna which is the best for magic gains.

The game also gives you a decent amount of black magic spheres so obiviously those should go to Yuna to spam magic better than Lulu. White magic spheres are harder to get generally but the best choice is either Curaga for Lulu or Haste for Rikku. Lulu's high magic stat makes her a good choice for using healing magic and Rikku is already faster than everyone else usually. Auron also can learn that spell turn by taking a detour from his grid path and into to Tidus for that and Provoke. Maybe even Cheer and Flee too. Back to Curaga, Kimahri is a decent choice too because usually he has a usable magic stat to work with.

The Special Sphere is pretty rare but it grants access to power abilities for some members. Doublecast with Yuna is absolutely broken as is any high level spell with her. Steal/Use is also a great combo and usually I have too doing that job and Yuna also ends up on item duty. One time I gave Lancet to Lulu and it was only okay, not anything great but generally I wanted to find a way to recovery her MP because getting One MP Cost is actually quite annoying because it requires me to do crappy side quests for it. In fact, her Booster Cactuar in generally isn't that great IMO because it boosts magic power by half but the spells costs double. It's not very fair but I suppose that was done on purpose so the player could break it by adding One MP Cost. Yuna's Nirvana is easy to get and it also has One MP Cost but no Magic Booster (which isn't that big of deal because honestly I'm not going to get Lulu's Onion Knight again and Yuna almost always is out damaginig Lulu if she's given Doublecast too.)

I might add more later.
bloodite000: Vampire Lady from Yugioh (Default)
I kind of like the artstyle on SOD's Return to Danger/The Ultimate Challenge mission packs. Yeah, it's a shitload of dark blue and the bats are weird but the chaingun looks a little bit better than the original Wolf 3D one. The machine gun that looks like a MP40 has been replaced with a STG44 and that's a pretty cool gun. The mission packs in general had some cool ideas like the aforementioned bats but also the voice acting was better. The aquatic theme that was present in some levels was cool too but the endless pushwall puzzles were bullshit. It's possibly to get stuck in a level because you did something wrong and also some of the levels are kind of ugly. Seriously, a secret room with a bunch of Waffen SS and a shitload of treasure/ammo/health sounds cool but not when you have to push like 50 walls and then the final room is quite ugly/not very decorated. Some of the rooms don't even look mildly realistic and it takes away from the immersion. The bosses were pretty neat though but the robot was lame. It didn't deserve to be the final boss but it wouldn't made a cool mini-boss enemy. The Evil Incarnate is pretty strange and it appears in 2 different levels depending on which mission pack you play. The first one is full of nazi ghosts in a red/blue hell level that looks like Doom. The second one is apparently in a nuclear future somewhere in a UAC base filled with green digital beings that want to kill you. Obviously this is a nod to Doom and I love how some of the games want to tie Wolf and Doom together. Biggest complaint is all the pushwall bullshit though that shit sucks.
bloodite000: Vampire Lady from Yugioh (Default)
My life is meaningless without video games but they aren't very fun anymore. If I quit, then I have to find another hobby but that is going to be hard. If I stay playing games, I will continue to throw away my life in a hobby that simply isn't very rewarding.

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