Y Team

Oct. 13th, 2017 12:36 pm
bloodite000: Vampire Lady from Yugioh (Default)
Greninja - Water/Dark - Torrent - Mystic Water
Water Shuriken/Night Slash/Ice Beam/Surf

Talonflame - Fire/Flying - Flame Body - Charcoal
Flamethrower/Brave Bird/Flare Blitz/Fly

Venusaur - Grass/Poison - Overgrow - Venusaur Mega Stone
Petal Blizzard/Sludge Bomb/Petal Dance/Sleep Powder

Florges - Fairy - Flower Veil - Pixie Plate
Moonblast/Psychic/Energy Ball/Calm Mind

Tyrantrum - Rock/Dragon - Strong Jaws - Dragon Fang
Dragon Claw/Rock Slide/Earthquake/Crunch

Lucario - Fighting/Steel - Steadfast - Lucario Mega Stone
Aura Sphere/Metal Claw/Power-Up Punch/Close Combat
bloodite000: Vampire Lady from Yugioh (Default)
Blaziken - Fire/Fighting - Blaze - Blaziken Mega Stone
Blaze Kick/Sky Uppercut/Brave Bird/Bulk Up

Ludicolo - Water/Grass - Swift Swim - Mystic Water
Surf/Energy Ball/Ice Beam/Waterfall

Swellow - Normal/Flying - Guts - Silk Scarf
Return/Brave Bird/Steel Wing/Fly

Gardevoir - Psychic/Fairy - Trace - Pixie Plate
Psychic/Moonblast/Shadow Ball/Calm Mind

Aggron - Steel/Rock - Sturdy - Hard Stone
Iron Head/Stone Edge/Earthquake/Metal Burst

Latias - Dragon/Psychic - Levitate - Latias Mega Stone
Dragon Pulse/Psyshock/Thunderbolt/Mist Ball

White Team

Oct. 12th, 2017 08:33 pm
bloodite000: Vampire Lady from Yugioh (Default)
Emboar - Fire - Blaze - Charcoal
Flamethrower/Brick Break/Wild Charge/Flame Charge

Simisage - Grass - Gluttony - Miracle Seed
Seed Bomb/Shadow Claw/Rock Slide/Grass Knot

Seismitoad - Water/Ground - Poison Touch - Mystic Water
Surf/Bulldoze/Poison Jab/Drain Punch

Krookodile - Ground/Dark - Moxie - Black Glasses
Crunch/Earthquake/Rock Slide/Outrage

Vanilluxe - Ice - Ice Body - Never Melt Ice
Ice Beam/Flash Cannon/Blizzard/Hail

Archeops - Rock/Flying - Defeatist - No Hold Item
Acrobatics/Rock Slide/Dragon Claw/Fly

Moon Team

Oct. 12th, 2017 08:25 pm
bloodite000: Vampire Lady from Yugioh (Default)
Primarina - Water/Fairy - Torrent - Primarina Z Crystal
Sparkling Aria/Moonblast/Ice Beam/Shadow Ball

Arcanine - Fire - Intimidate - Fire Z Crystal
Flamethrower/Crunch/Wild Charge/Extreme Speed

Liligant - Grass - Own Tempo - Grass Z Crystal
Petal Dance/Giga Drain/Quiver Dance/Sleep Powder

Toucannon - Normal/Flying - Keen Eye - Normal Z Crystal
Drill Peak/Return/Brick Break/Beak Blast

Magnezone - Electric/Steel - Sturdy - Electric Z Crystal
Thunderbolt/Flash Cannon/Tri Attack/Thunder Wave

Muk - Poison/Muk - Poison Touch - Poison/Dark - Poison Z Crystal
Poison Jab/Crunch/Bulldoze/Stone Edge
bloodite000: Vampire Lady from Yugioh (Default)
Typhlosion - Fire - Blaze - Charcoal
Flamethrower/Strength/Focus Blast/Eruption

Gyarados - Water/Flying - Intimidate - Mystic Water
Waterfall/Ice Fang/Surf/Dragon Dance

Victreebel - Grass/Poison - Chlorophyll - Miracle Seed
Leaf Blade/Sludge Bomb/Leaf Storm/Sleep Powder

Crobat - Poison/Flying - Inner Focus - Sharp Beak
Cross Poison/Wing Attack/Dark Pulse/Fly

Ampharos - Electric - Static - Magnet
Discharge/Signal Beam/Power Gem/Thunder Wave

Mamoswine - Ice/Ground - Snow Cloak - Never Melt Ice
Ice Shard/Earthquake/Avalanche/Stealth Rock
bloodite000: Vampire Lady from Yugioh (Default)
Torterra - Grass/Ground - Overgrow - Miracle Seed
Wood Hammer/Earthquake/Crunch/Leaf Storm

Rapidash - Fire - Flash Fire - Charcoal
Flamethrower/Poison Jab/Megahorn/Flare Blitz

Floatzel - Water - Swift Swim - Mystic Water
Surf/Crunch/Ice Beam/Waterfall

Luxray - Electric - Intimidate - Magnet

Garchomp - Dragon/Ground - Sand Veil - Dragon Fang
Dragon Claw/Earthquake/Crunch/Fire Blast

Staraptor - Normal/Flying - Intimidate - Sharp Beak
Return/Brave Bird/Close Combat/Fly
bloodite000: Vampire Lady from Yugioh (Default)
Caleb - Strength 4/Defense 3/Speed 3/Magic 2
Ophelia - Strength 2/Defense 1/Speed 5/Magic 4
Ishmael - Strength 1/Defense 4/Speed 2/Magic 5
Gabriella - Strength 5/Defense 5/Speed 1/Magic 1

Strength - Characters with a high Strength stat start off with more health and have a higher maximum total that can be permanently boosted with a Life Seed. They can also carry more ammo.

Defense - Characters with a high Defense stat are more resilient to damage from enemy attacks. They can also carry more armor and have a higher maximum total.

Speed - Characters with a high Speed stat have a faster movement speed and are generally more agile in battle. They can also regenerate their health at a faster rate.

Magic - Characters with a high Magic stat have a higher maximum of Magic points available to be used for arcane weapons and artifacts. They can also regenerate their mana reserves much more quickly.
bloodite000: Vampire Lady from Yugioh (Default)
Pitchfork (Caleb) / Melee
Dagger (Ophelia) / Melee
Scythe (Ishmael) / Melee
Gauntlets (Gabriella) / Melee
Beretta / 9mm Bullets
Flare Gun / Flares
MAC-10 SMG / 9mm Bullets
Sawed-Off Shotgun / Shells
Bayonet Shotgun / Shells
Automatic Shotgun / Shells & Die-Bug-Die! Canisters
Tommy Gun / .45cal Bullets
Dynamite TNT / Dynamite TNT
Remote TNT / Remote TNT
Proximity TNT / Proximity TNT
Aerosol Can / Aerosol Can
Insect-A-Cutioner / Die-Bug-Die! Canisters
M-16 Assault Rifle / 5.56mm Bullets & Die-Bug-Die! Canisters
Barrett Sniper Rifle / .50cal Bullets
Napalm Cannon / Napalm
Tesla Cannon / Energy Charge
Nitrogen Cannon / Liquid Nitrogen
Cabalco Death Ray / Energy Charge
Howitzer / Howitzer Shells
Vulcan Cannon / Ammo Belt
Singularity Generator / Energy Charge
Voodoo Doll / Magic
Life Leech / Magic
The Orb / Magic
The Flayer / Magic
Puzzle Cube / Magic
Skull Crossbow / Magic
Dragon's Fang / Magic
Relic Blaster / Magic
Orb of Blood / Magic
bloodite000: Vampire Lady from Yugioh (Default)
If I had to pick between Pokemon and Yugioh as the most unbalanced and broken game, I would have to pick Pokemon.

Despite Yugioh having perhaps the worst power creep of any TCG in human existence, at least I could feasible compete if I wished by just using whatever broken metadeck that is currently popular, regardless if I’m good or not. But Pokemon’s barrier of entry just to play is so obnoxious although it is way less expensive. You either waste an annoying about of time just to battle online because your in-game team is useless or you play using some simulator which allows you to easily adjust all that min/max bullshit that is absolutely necessary despite the mechanics themselves being pure shit. Yugioh probably has the worst community but the Pokemon community is so obnoxious and thinks so highly of competitive play that it makes me sick. The ones that compare it to chess are probably the worst and it’s not so much that they bother me but that the shit they say is infuriating. I got no problem with people that think highly of it but there is no way on Earth a video game with over 700 characters could ever be balanced IMO. There will inevitably be the “inferior” ones and then the “superior” ones that all competitive battlers use because those Pokemon actually fucking win and not lose.

A good comparison between a superior and an inferior Pokemon is Garchomp and Flygon. Garchomp pretty much outright replaced Flygon and saw heavy competitive usage and even had to be banned by some of the fans because it was too devastating. Garchomp also gained the utterly broken Outrage move in Platinum IIRC and that move by itself made so many Dragon-types broken and insufferable to deal with. Meanwhile, almost everything that Flygon could’ve done was being done better by Garchomp so people ended up playing to it’s very few strengths with access to moves Garchomp didn’t have. Of course, none of that mattered in the end because one Pokemon got a Mega and the other didn’t. Flygon is pure shit when compared to Garchomp and this is one of the many examples of Game Freak not giving a single shit about newer Pokemon power creeping the old ones. In fact, Game Freak just doesn’t give a shit period.

But Yugioh players are more likely to physically assault you and steal your shit so I guess they too are in a league of their own. Of course, a card game managed by Konami has very little chance of seriously being good at anything else other than making profit. Although it may seem like I hate these things, I like both of them but it makes me laugh when people say Yugioh and Pokemon are balanced games. Konami and Game Freak cannot balance for shit. Even more laughable is when people think these companies give a damn about them. Yeah, they give a damn about your money.

Pokemon BS

Sep. 12th, 2017 04:41 pm
bloodite000: Vampire Lady from Yugioh (Default)
I made a “Dragon-type” team a few days ago and it was composed of all the available non-Legendary Dragon-types in the Unova Dex. In addition to Samurott which I always use, it’s composed of Hydreigon, Haxorus, Altaria, Druddigon, and Flygon. No, it’s not a true mono-type type but I only made it out of boredom. The biggest flaw is that I don’t have a good Grass/Electric move among them aside from tutors and I don’t want to collect shards for them.

Today I did something similar and I am currently training to grind up a bunch of random Bug-type Pokemon. I have Leavanny, Scolipede, Galvantula, and Volcarona. Since I have no Bug-type Pokemon that can use Fly, I am forced to use Flygon again but it still somewhat fits since it’s in the Bug Egg Group. Also, I am still using Samurott.
bloodite000: Vampire Lady from Yugioh (Default)
Molotov Cocktail - An alcohol bottle with a cloth inside which is used as a make-shift fire bomb. It doesn't have a wide range of effect but it's very good at lighting enemies on fire. Extremely effective on monsters with an affinity for ice.

Stun Grenade - A riot weapon used to stun the target into submission. Does no damage on it's own but it's great for paralyzing and confusing monsters. Best used in connection with a damage dealing weapon or item.

Frag Grenade - Lethal fragmentation hand grenade that has a wide area of effect and will damage enemies with shrapnel. Very devastating on lightly-armored foes but less effective on armored enemies that can resist shrapnel.

Dynamite Bundle - TNT bundle that can be thrown to explode a whole group of monsters. It is much stronger than the Frag Grenade and what it doesn't kill ends up with a few limbs missing. Also, unlike the Frag Grenade, it is effective on heavily armored foes. However, the Dynamite Bundle must be handled with care as it's huge splash damage can easily damage the user.

Poison Gas - A smog spell that taints the battlefield with a noxious and absolutely toxic gas that suffocates all caught within. Those that don't meet a slow death with the poisonous cloud will still suffer damage for a few seconds afterwards.

Fly Swarm - A truly disgusting spell, the Fly Swarm can summon an infestation of killer flies that will feast on it's enemy until they literally explode. Once again, a truly disgusting spell.

Electric Orb - The Electric Orb is a peculiar magical orb that contains an abundant amount of electrical power. How this item can harness such energy is not quite known but what is known is that once thrown, it will unleash arcs of lightning to damage all nearby enemies. The Electric Orb is very effective on aquatic and robotic enemies.

Ice Crystal - The perfect relic to chill out the typical bloodthirsty monster. The Ice Crystal releases a blast of icy wind that freezes foes solid. Once frozen, they can then by shattered in a single hit or suffer heavy damage. Fiery monsters hate this spell and frozen enemies also don't like having a Molotov Cocktail thrown at them.

Bloody Skull - A blood red skull with pulses with power just by being held. The Bloody Skull literally drains the blood of all enemies into itself and then the skull shatters in a beautiful gory display. If that wasn't impressive enough, it also restores the user's life force stolen from it's slain enemies. A relic such as this could've only been crafted by a vampire for this level of brutality is inhumane.

Daemon's Cross - An unholy cross that can summon a servant demon from the depths of Hell itself. This demon obeys the whim of it's master who wields the Daemon's Cross. It can only fight for you for a short amount of time but while it's unchained, all monsters are guaranteed to feel true terror.
bloodite000: Vampire Lady from Yugioh (Default)
Dual Knives - Rachel's starting melee weapon is a set of two knives. Being an expert knife fighter, Rachel is capable of unleashing quick slashes and stabs to inflict close-ranged melee damage. While each individual strike isn't particularly powerful, it is the fastest close combat weapon in Rachel's arsenal. Can be enhanced by lightning magic in order to inflict greater damage and stun enemies.

Magic Pistol - The first of Rachel's magic-based projectile weapons. While at first it seems like a regular gun-powder based pistol, this weapon is actually arcane in construction. Created by the alchemist engineers of the Circle, the Magic Pistol is capable of shooting without ever needing to be reloaded. However, it can only be shot until Rachel's magic gauge runs out and once it does, she will have to wait until it recharges. This is the power source of all of her magical weapons. The Magic Pistol does respectable damage and it's power can be boosted by charging and releasing a concentrated blast. Can be enhanced with special incendiary rounds which inflicts stronger, flame-based damage.

Magic Missiles - The Magic Missiles are a fearsome spell that gives Rachel the ability to damage monsters with rapid-fire bursts of pure energy. There are two modes of fire: a single shot mode at a fast firing rate and a slower, triple burst attack that does more damage. Be careful with Rachel's magic gauge as continued usage will drain it quickly. Can be enhanced with a booster spell that greatly increases the damage in addition to changing the missile color from blue to green.

Combat Staff - Rachel is feared for her skill with the blade but she is also proficient with the Combat Staff. This melee weapon is similar to what the warrior priest Ignatius Blackward once used in his fight against Adam Crowley all those years ago. The Combat Staff is stronger than the knives but it's not as fast. Unlike the knives, it is capable of piercing the defenses of armored foes so it's the weapon of choice in dealing with the tougher monsters. Can be enhanced with a holy water spell that inflicts greater damage and is absolutely deadly to unholy monsters like vampires and demons.

Fire and Ice - This magical tome is filled with arcane writings which grant the user control of temperatures, both hot and cold. The first spell is command over blazing flames and the second is dominion over bone-chilling frost. Rachel's Fire and Ice spell can set enemies on fire to inflict continuous damage or simply stop their movements entirely by flash freezing them. However, the combo potential of these two magics at work should not go unmentioned. If Rachel attacks a burning enemy with an ice spell, the damage will double. Likewise, melting a frozen enemy with a fireball will also double the damage. Can be enhanced with an elemental rune that dramatically increases Rachel's control of fire and ice.

Alchemy Rifle - This enchanted rifle was created using the same Circle technology that made the Magic Pistol. The Alchemy Rifle is capable of firing powerful magical rounds at a long distance without ever having to be reloaded. Just like all her projectile weapons, this gun draws it's ammo supply from Rachel's magic gauge. It is very useful for exploding the heads of many a monster and few foes can resist a blast from this arcane firearm. However, it is slow to fire and it taxes Rachel's magic reserves quite heavily. Can be enhanced with armor-piercing rounds that turns each shot into a powerful rail gun blast that rips through all enemies including even the heavily armored ones.

Valkyrie Sword - Rachel's final and most powerful melee weapon to be found in the game. The Valkyrie Sword is a blessed blade that is large in size and inflicts extreme damage. Unlike the swift swords used by the famed Nadia Franciscus, this blade requires a great amount of strength to be used effectively. It can be charged to unleash a devastating, slicing arc of energy to cut up opponents into bloody chunks. The Valkyrie Sword's enhanced mode allows Rachel to call forth a benevolent warrior maiden to assist her in battle. This spirit can also protect her from attacks in addition to fighting with her own holy-based attacks.
bloodite000: Vampire Lady from Yugioh (Default)
Axe - Starting melee weapon and Wallace's signature tool of revenge. Easy to use and and can quickly hack apart monsters. Can be enhanced by fire magic for increased damage. The flame axe is also effective on enemies with an affinity for ice.

Revolver - The first gun to be found by Wallace. Decent stopping power, acceptable range, and commonly found ammo. Can be be dual wielded if another revolver is found. Has a second ammo type of silver bullets which is effective on werewolves and other supernatural enemies.

Sawed-Off Shotgun - The second gun to be found in the game. The shotgun offers heavy damage up close and it can hit multiple enemies at once. However, the range is short and it needs to be reloaded after firing two shells but the reload time is quick. Can be dual wielded if another sawed-off is found. Has a second ammo type of explosive shells which offers powerful splash damage and is effective on armored enemies.

Hammer - Another melee weapon that is found later in the game. Unlike the axe, the hammer is hard to use but each strike is very powerful. It is effective against armored enemies. Can be enhanced by lightning magic for increased damage. The thunder hammer is also effective on aquatic and mechanical enemies.

Tommy Gun - The third game to be found in the game. The Thompson machine gun has the fastest firing rate of all of Wallace's guns and it has the largest magazine capacity. In addition, it has the greatest range and is useful for attacking distanced enemies. However, it's fast speed is balanced by it's low damage per bullet. Has a second ammo type of special liquid nitrogen rounds that can freeze enemies and inflict ice damage. Freeze rounds are most especially effective on enemies with an affinity for fire.

Hellfire Cannon - Wallace's final and most devastating gun in his arsenal. The Hellfire Cannon is a special napalm cannon that can launch explosive fireballs to explode and incinerate all who stand in Wallace's path of vengeance. It's firing rate is slow but the raw power of this weapon is unparalleled. Be careful with using this weapon in close range as the splash damage is immense and it can easily engulf Wallace in burning napalm. Since it is such a heavy weapon, Wallace's speed will be decreased until he switches over to a different weapon. Can be enhanced with special blue napalm ammunition that dramatically increases the damage potential and turns it's flames from orange to blue. The Hellfire Cannon also cannot be resisted by even enemies with an affinity for fire if it is powered up with blue napalm.

Chainsaw - The final melee weapon to be found late in the game. The chainsaw has extreme potential and it mutilates zombies in seconds. It's blades inflict damage in a continuous stream and is capable of locking most foes into stunned animations of pain. Devastating but it's power is held back by needing to be revved before each massacre. Can be enhanced by blood magic for increased damage. In addition to increased damage, monsters killed by the blood enhanced chainsaw will drain their life and give it to Wallace. Blood magic cannot be resisted by any enemy in the game but also no enemy is weak to it.
bloodite000: Vampire Lady from Yugioh (Default)
I kind of want a third person action horror game like The Suffering but it's in the Blood universe. Maybe it could be a prequel during the old west where you control Caleb and follow his story of being a gunslinger, meeting Ophelia, joining the Cabal, etc. Blood is a FPS series but The Suffering allowed simultaneous shifting between third and first person (although the game was designed primarily for third person.) Torque wielding a Tommy Gun and throwing TNT at evil demonic horrors gave me strong Blood vibes and you can even wield Sawed-Off Shotguns akimbo style in the sequel.
bloodite000: Vampire Lady from Yugioh (Default)
Demon Speed - Ophelia was always a naturally fast runner even before joining the Cabal. She was undefeated in track and field during her college days. Anyone who dared to be above her would end up strangely missing. Her speed is key and combined with her preference for long-ranged weaponry, this makes her very dangerous to approach head-on. Being one of the four Chosen has enhanced her movement speed and this agility can be increased even further, for a short period of time, by tapping into her bloodlust. Ophelia's quick feet compensates for her inability to tolerate heavy damage from enemies.

Ivory Aura - During her time in the cult, while Ishmael practice black magic, Ophelia studied white magic. This brand of magical ability is less about hurting others and more about keeping herself alive to kill others more quickly. While under the projection of this shining white barrier, Ophelia takes only 1/3 of the damage from all attacks inflicted against her for a short period of time. Also, this spell will regenerate Ophelia's health for the duration of the casting. This defensive ability contrasts with Caleb's offensive Crimson Aura.

Stealth Shade - Her combat skills are less direct and more subtle. Ophelia can become the ultimate assassin by cloaking herself for a limited period of time, making her completely invisible to all enemies. This makes instant kill stealth attacks with her knife all the more easier to accomplish. If there are too many foes to face in direct combat, why not just turn invisible and slit every one of their throats instead? This type of sadistic play is quite enjoyable for Ophelia.

Cold Heart - Ophelia's cold heart is all too apparent and this manifestation of her Chosen power fits in line with her personality. The elemental control of ice is cast in different shapes and sizes to freeze enemies solid. This skill can be used to either launch spheres of ice to smash the skulls of enemies or summon swords of glittering crystal to splatter the blood of all who stand in Ophelia's way. This power is most effective on enemies with an affinity for fire as the chilling cold is deathly potent.

Thunderous Anger - The power of lightning is extremely effective at flash frying enemies in a quick fashion and even heavily armored foes are not a proper match for this ability. Another manifestation of Ophelia's Chosen power, she can wield magical lightning to shock unlucky enemies into submission. One can only look on in horror as the heavens swirl with anger and their pathetic life is snuffed in seconds by a massive bolt of lightning, reducing them to nothing but a electrified skeleton. Another sadistic method of destruction by Ophelia.

Phoenix - The phoenix is an ancient creature that takes the form of a mystical, flaming bird that rises from the ashes reborn after it's death. Ophelia can summon this mighty beast to incinerate all enemies around her in a special flame elemental attack that will ignore any enemy resistances to flame damage. Also, Ophelia will fully restore her own vitality once this power is used as a parting gift from the phoenix.
bloodite000: Vampire Lady from Yugioh (Default)
Caleb: Pitchforks/Spears and Shields.
Ophelia: Knives/Daggers/Swords and Armlets.
Gabriella: Gauntlets/Claws and Bracers.
Ishmael: Staffs/Scythes and Rings.

Caleb is a master gunslinger capable of using both conventional firearms along with more arcane magical weapons with decent proficiency. His stats are decent all around with Strength being the highest and Focus being the lowest. Although knowledgeable in the dark arts, Caleb still greatly prefers to battle using old fashioned guns. Favorite weapon is the Sawed-Off Shotgun.

Ophelia is the fastest member of the Chosen with a higher Focus potential than Caleb but she lacks in Strength and Resistance, making her more fragile in battle. Despite this, Ophelia is the second most balanced character and she is versatile much like Caleb except with a more magical bent due to her higher Focus stat. Ophelia's strength lies in her high agility which allows her to quickly maneuver away from enemies and damage them from a distance. Favorite weapon is the Sniper Rifle.

Gabriella (formerly Gabriel) is a warrior that comes from a family with traditions steeped in battle. She is the slowest member of the Chosen but her Strength and Resistance are the absolute highest. Enemy attacks are easily shrugged off by her inhumanly strong body and she can wield heavy/explosive weaponry with no challenge at all. Although her family has traditions in voodoo, she has forsaken the dark arts in pursuit of gaining more power using her own methods of raw combat which means that her Focus recharges the slowest. Favorite weapon is the Vulcan Cannon

Ishmael is blessed with a gifted but dangerous mind. His lust for knowledge of the arcane knows no bounds and he is also a master of magical weaponry. His Strength stat is the lowest of the Chosen but his Focus is the highest. Ishmael is not terribly good with guns like the rest of his allies but once he has secured a magic weapon, the tables most definitely turn. His recharge rate is astonishingly fast so he can spam attacks from things like the Life Leech at little to no cost. Favorite weapon is The Orb.
bloodite000: Vampire Lady from Yugioh (Default)
Dimensional Binding - Power to bind the dimensions of the universe. Tchernobog's existence keeps the fabric of reality from tearing. After his destruction in Blood, Caleb inherited the Dark God's power and became the next incarnation although he was unaware of it for 100 years until Blood II: The Chosen.

Blue Fire - Control over unholy blue fire and Tchernobog's signature attack. Takes the form of either explosive fireballs or a hit-scan attack that sets enemies on fire. Although it is flame-based in appearance and lights enemies on fire, it is actually a non-elemental attack.

Blood Manipulation - A new ability that Caleb manifested. Allows transformation into a magical form of blood to access areas Caleb's regular body cannot venture. Caleb's blood powers can also be used as a weapon and be manifested into damaging blood projectiles that steal life by draining from enemies (similar to the Life Leech.)

The Beast - Caleb's bestial form is similar in nature to the elite Priests of the Cabal. Upon slaying enough enemies, Caleb will be consumed by his bloodlust and transform into a powerful werewolf like monster for a temporary amount of time. In this form, his strength and speed is dramatically increased but he cannot use any of his regular weapons. He can only use melee attacks with his claws but Caleb's claws in the Beast form inflict extreme amounts of damage to the point of literally tearing enemies to shreds. His jumps can also cross greater distances in this form and Caleb will take less damage from all attacks.

Crimson Aura - Caleb can greatly boost his damage capacity for a short time for all his weapons, giving him the extra sadistic boost he needs to slaughter Cabal servants. This magical crimson aura contrasts with Ophelia's Ivory Aura which manifests in a protective white light instead.

Black Meteor - Another power of Caleb that is a stronger manifestation of his Blue Fire ability. He can summon a powerful meteor from the sky to rain down extreme damage on all enemies unlucky enough to incite his rage.

Summon Crows - Tchenrobog had dominion over multiple super-natural creatures and Caleb is no exception. By channeling his Dark God energy, Caleb can summon a murder of magical crows that will seek out and murder all enemies near him. Birds of a feather flock together indeed.
bloodite000: Vampire Lady from Yugioh (Default)
I’m just going to assume that Caleb and Ophelia were married during their time in the Cabal but they don’t wear rings because the Cabal doesn’t use rings during wedding ceremonies.
bloodite000: Vampire Lady from Yugioh (Default)
Turbo Warrior: Cannot be targeted by Rank 6 or lower monsters in addition to it’s original card effect. Halves the ATK of Rank 6 or higher monsters when Turbo Warrior attacks in addition to original card effect. Turbo Warrior’s targeting immunity now only applies to the opponent’s monsters.

Drill Warrior: Inflicts piercing damage.

Nitro Warrior: Once per turn, draw 1 card when Nitro Warrior destroys a monster by battle.

Road Warrior: When destroyed by battle or by card effect, add 1 Level 2 or lower Warrior/Machine-type monster from the Graveyard to your hand.

Junk Gardna: Cannot be destroyed or targeted by your opponent’s card effects.

Junk Archer: Banishing effect is a quick effect (can be activated during either player’s turn.) Once per turn, during your turn, you can destroy 1 Spell/Trap Card your opponent controls but this card cannot attack until your next turn.

Junk Berserker: Banish to lower opponent’s ATK effect is a quick effect. Cannot be destroyed by battle. When it leaves the field, add 1 banished Junk monster to your hand.

Junk Destroyer: Opponent’s card effects cannot be activated during the turn Junk Destroyer is Synchro Summoned. Shuffles cards into the deck instead of targeting and destroying. If this card is destroyed by battle or by card effect, Special Summon 1 Junk monster from your Graveyard (except Junk Destroyer.)

(Junk, Jet, and Stardust Warrior did not get buffs because they are already good as is, IMO. I did not include the 5D’s manga cards but I might in the future.)
bloodite000: Vampire Lady from Yugioh (Default)
My favorite G: Ash fanfic is that one Japanese fanfic that is an accurate retelling of the story except for the ending in which Pat tells Rion that Lilia is pregnant with two of his children.


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